Instant Games

Ads Manager for Instant Games

Updated: Mar 3, 2026
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Ads Manager is Facebook’s comprehensive advertising platform for creating, managing, and optimizing ad campaigns.

What Is Ads Manager?

Ads Manager is a web-based tool that lets you:
  • Create and manage advertising campaigns to promote your Instant Game
  • Define target audiences for your campaigns
  • Set budgets and bidding strategies
  • Track campaign performance with detailed reporting
  • Optimize campaigns based on real-time data
Ads Manager supports a range of campaign objectives and ad formats. For Instant Games, the most relevant format is the Click-to-Play ad, which embeds a playable preview of your game directly in the ad unit, letting users try your game before installing it.

How to Access Ads Manager

  1. Go to business.facebook.com or navigate directly to facebook.com/adsmanager.
  2. Select the Ad Account associated with your Instant Game.
  3. If you do not have an Ad Account, create one through the Business Suite by going to Business Settings > Accounts > Ad Accounts > Add.
Make sure your Ad Account is linked to the Facebook App that hosts your Instant Game.

Key Features for Game Developers

Campaign Creation

Ads Manager uses a three-level campaign structure:
  • Campaign: Define your marketing objective (e.g., app installs, traffic, conversions).
  • Ad Set: Configure your target audience, placement, budget, and schedule.
  • Ad: Design the creative that users will see, including Click-to-Play game demos.
For Instant Games acquisition campaigns, you will typically use the App Installs or Traffic objective to drive players to your game.

Audience Management

Reach the right players by defining audiences based on:
  • Demographics: Age, gender, location, and language.
  • Interests: Gaming preferences, device type, and related interests.
  • Custom Audiences: Re-engage players who have previously interacted with your game or visited your website.
  • Lookalike Audiences: Find new players who are similar to your best existing players.

Performance Tracking

Monitor your campaigns in real time with metrics such as:
  • Impressions: How many times your ad was shown.
  • Clicks: How many users clicked on or interacted with your ad.
  • Cost Per Install (CPI): The average cost to acquire a new player.
  • Click-Through Rate (CTR): The percentage of impressions that resulted in clicks.
  • Conversions: The number of desired actions completed (e.g., game launches, level completions).
  • Spend: How much budget has been used.
You can break down results by time period, demographics, placement, and other dimensions to identify what is working and what needs adjustment.

Click-to-Play Ads

Click-to-Play ads are a format specifically designed for Instant Games. They embed a lightweight, playable version of your game directly in the ad unit. When a user taps on the ad, they can start playing immediately without leaving the Facebook app. This reduces friction in the acquisition funnel and can significantly improve conversion rates.
For detailed instructions on setting up Click-to-Play ad campaigns, see the Acquire section.

Best Practices

  • Start with broad targeting, then narrow based on performance data. Overly narrow audiences from the start can limit delivery and increase costs.
  • Test multiple creatives. Try different ad images, videos, and Click-to-Play demos to see which resonates most with your target audience.
  • Use the Facebook Pixel or App Events to track in-game actions and optimize campaigns for the events that matter most (e.g., day-7 retention, first purchase).
  • Monitor frequency. If the same users see your ad too many times, performance will decline. Refresh creatives regularly.
  • Leverage Lookalike Audiences built from your highest-value players to find users who are most likely to engage deeply with your game.
  • Acquire Section - Detailed guides on setting up acquisition campaigns and Click-to-Play ads.
  • ROAS Measurement - Measure the return on your ad spend, including viral value.
  • Gaming Insights - Understand how acquired players engage with your game after installation.